Monday, 10 September 2012
Darksiders 2 - a 3 paragraph review!
31 hours ... That's the time it took me to finish Darksiders 2, the main story could have been finished in much less time but i like fannying around in games like this. Collect that, grab this, go here, fetch me a key and so on. The side quests became a little repetitive but i persevered, awaiting a time that the 'ALL NEW' loot system would cough up that spanky new heavy damage hammer. (410-580+ don't you know!) I really enjoyed my time as the Pale rider, pimping him out is pretty cool, the new additions felt fresh and the combat is fast and extremely fluid, although its very cut and paste in terms of the original Darksiders there is no other game available that lets you mash shit up as Death! The early environments are lush and worth exploring, the skyline littered with giant monuments and stone statues. The game, like the original still borrows heavily from Zelda and God of War in terms of dungeon structure and action, at one point it even turns into 'Shadow of the Colossus' during one of the bigger boss fights.
25 hours ... That's when Darksiders 2 REALLY starting dragging it's feet. Early on the enemies are plentiful and the environments are varied however, towards the end the outdoor maps are practically devoid of life and become increasingly dull. Almost as if Vigil got tired of designing baddies and just thought 'You know what, pop in a couple of bosses and skip to the end' Its a real sticking point as you can SEE the game running out of steam. This, out of all the disappointing points of Darksiders 2 is by far the worst. Levelling up RPG style along with a skill-tree is nice to start with , but this element of the game doesn't work particularly well by the end. You become so unbelievably strong by the time you're fighting Mr and Mrs Big, equipment that gives health per hit, general health and wrath regeneration along with earth crushingly powerful weapons ends up turning you into the all conquering SuperDeath (tm)
- SPOILER ALERT!!! - a quickside note
I was ready to scrap with the big old end boss, The avatar of Chaos - The Corruption himself, now take into account what I've just written about in the above paragraph, the fight lasted a breath taking......4 mins!!!! 4 friggin' minutes. I always thought end bosses were the shit, hard as nails, it's what the game leads you up to, this one my god, was pathetic. In a game like this you'd think the big cheese would have levelled up with you and at least put up a fight, every slice from my scythes were taking HUGE chunks of energy of him. He collapsed in a heap and i didn't even break a sweat. A terrible ending to an otherwise entertaining addition to the expanding Darksiders universe, a let-down to be fair.
I don't know for the life of me how Fury and Strife's versions of the game will look, hopefully they'll mix it up a bit. Maybe throw in some multiplayer, I dunno... we'll need to wait another 18 months to find out I guess.
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Love Dr Sanchez